Cid Portrait
"Pass the spell-crystal — no, the BLUE one — never mind, trying it!"
Cid
Gnome Sorcerer / Artificer
Pronouns: She / Her
Height: Short & sturdy (Rock Gnome)
Origin: Travelling artificer, last based in the city
Role: Chief Engineer & Arcane Technician
Alignment: Chaotic Good
Full Name: Cidrella Vexweld

Quick Summary

Cid is a force of barely contained energy — brilliant, enthusiastic, and genuinely interested in people and the problems she can solve for them. She doesn't cast spells; she channels raw sorcerous power through custom-built devices, arguing with her own tech mid-combat. Her prosthetic left arm — articulated brass and glowing arcane conduits, engineered after the original was vaporized in a workshop accident — pulses brighter the harder she's thinking. She now partners with Gearwhistle to fly and operate the Zephyr's Oath.

Backstory

Cidrella Vexweld was a travelling artificer making a name for herself when she was swept up in a Red Rein sting operation and thrown in jail for crimes that were, at best, tangentially hers. The crew found her there and broke her out — which she appreciated, once she stopped being annoyed that someone else had to do it.

Getting free was only step one. Her workshop held a critical arcane crystal and intelligence the crew needed, so they broke in — to her own shop — an experience she describes as "deeply personal." Then the convoy carrying her confiscated gear had to be ambushed before she was whole again. By the time she had her bandolier back, she'd decided the crew was worth staying for.

Personal Inventory

Prosthetic Arm (arcane)
Tinker's Tools
Power Cell Bandolier
Spell Crystals (assorted)
Flitzragger (arcane device)
Tinkerer's Goggles
Sparky (arcane squirrel)

Character Moments

Busted out of jail by strangers.
Breaking into my own shop.
Took the convoy. Got my arm back.

Abilities & Proficiencies

Arcane Engineering
Expertise
Wild Sorcery
Expertise
Tinker's Tools
Expertise
Investigation
Proficient
Sparky (Familiar)
Arcane Squirrel